Please use this identifier to cite or link to this item:
http://hdl.handle.net/10397/116824
| DC Field | Value | Language |
|---|---|---|
| dc.contributor | School of Design | - |
| dc.creator | Possaghi, I | - |
| dc.creator | Zhang, F | - |
| dc.creator | Sharma, K | - |
| dc.creator | Papavlasopoulou, S | - |
| dc.date.accessioned | 2026-01-21T03:53:00Z | - |
| dc.date.available | 2026-01-21T03:53:00Z | - |
| dc.identifier.isbn | 979-8-4007-1473-3 | - |
| dc.identifier.uri | http://hdl.handle.net/10397/116824 | - |
| dc.description | IDC '25: Interaction Design and Children, Reykjavik, Iceland, June 23-26, 2025 | en_US |
| dc.language.iso | en | en_US |
| dc.publisher | The Association for Computing Machinery | en_US |
| dc.rights | This work is licensed under a Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0). | en_US |
| dc.rights | ©2025 Copyright held by the owner/author(s). | en_US |
| dc.rights | The following publication Possaghi, I., Zhang, F., Sharma, K., & Papavlasopoulou, S. (2025). Behind the Scenes: Unpacking Students' Experience during a Collaborative AI Workshop using Multi-Modal Data Proceedings of the 24th Interaction Design and Children is available at https://doi.org/10.1145/3713043.3728839. | en_US |
| dc.subject | Design thinking | en_US |
| dc.subject | Collaboration | en_US |
| dc.subject | Multi-modal data | en_US |
| dc.subject | Learning analytics | en_US |
| dc.subject | Education | en_US |
| dc.subject | Learning | en_US |
| dc.title | Behind the scenes : unpacking students' experience during a collaborative AI workshop using multi-modal data | en_US |
| dc.type | Conference Paper | en_US |
| dc.identifier.spage | 276 | - |
| dc.identifier.epage | 295 | - |
| dc.identifier.doi | 10.1145/3713043.3728839 | - |
| dcterms.abstract | Artificial Intelligence (AI) is playing a growing role in K-12 education. However, curricula often lack structure and proper assessment when paired with collaborative approaches like Design Thinking (DT). Here, behavioral and affective dynamics are overlooked, even though they are indicators of both performance and quality of the learning experience, warranting a more in-depth exploration through Multi-Modal Learning Analytics. Therefore, we engaged 63 students, divided into 29 groups (aged 11 to 15) in a DT workshop on AI, analyzing their performance across each stage of their experience, including their behavioral and affective (i.e., emotional) states, using data collected from physiological sensors, audio, and video recordings. Our results show that certain conditions (e.g., joint visual attention, boredom, and high stress) consistently predicted positive or negative performance across all stages of the workshop, while affective states such as confusion, frustration, high engagement, and low stress fluctuate with implications on the learning experience. | - |
| dcterms.accessRights | open access | en_US |
| dcterms.bibliographicCitation | In IDC '25: Proceedings of the 24th Interaction Design and Children, p. 276-295. New York, NY: The Association for Computing Machinery, 2025 | - |
| dcterms.issued | 2025 | - |
| dc.identifier.scopus | 2-s2.0-105010305903 | - |
| dc.relation.ispartofbook | IDC '25: Proceedings of the 24th Interaction Design and Children | - |
| dc.relation.conference | Interaction Design and Children [IDC] | - |
| dc.publisher.place | New York, NY | en_US |
| dc.description.validate | 202601 bcch | - |
| dc.description.oa | Version of Record | en_US |
| dc.identifier.FolderNumber | OA_Scopus/WOS | en_US |
| dc.description.fundingSource | Others | en_US |
| dc.description.fundingText | We extend our heartfelt appreciation to the children, teachers, and schools whose participation made this research possible and truly meaningful. Funded by the European Union. Views and opinions expressed are, however, those of the authors only and do not necessarily reflect those of the European Union. Neither the European Union nor the granting authority can be held responsible for them. This research has received funding from the European Union s Horizon Europe Framework Programme for Research and Innovation under Grant Agreement No. 101060231, Exten.D.T.2 - Extending Design Thinking with Emerging Digital Technologies. The author also acknowledges the use of LLM (i.e., GPT-4 and Grammarly) for its assistance in grammar revision and language refinement throughout the writing process. | en_US |
| dc.description.pubStatus | Published | en_US |
| dc.description.oaCategory | CC | en_US |
| Appears in Collections: | Conference Paper | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| 3713043.3728839.pdf | 2.7 MB | Adobe PDF | View/Open |
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