Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/107224
PIRA download icon_1.1View/Download Full Text
DC FieldValueLanguage
dc.contributorDepartment of Electrical and Electronic Engineering-
dc.creatorLee, TK-
dc.creatorChan, YL-
dc.creatorSiu, WC-
dc.date.accessioned2024-06-13T01:04:42Z-
dc.date.available2024-06-13T01:04:42Z-
dc.identifier.isbn978-1-4673-6853-7 (Electronic)-
dc.identifier.isbn978-1-5090-1427-9 (Print on Demand(PoD))-
dc.identifier.urihttp://hdl.handle.net/10397/107224-
dc.description2017 IEEE International Symposium on Circuits and Systems (ISCAS), 28-31 May 2017, Baltimore, MD, USAen_US
dc.language.isoenen_US
dc.publisherInstitute of Electrical and Electronics Engineersen_US
dc.rights©2017 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.en_US
dc.rightsThe following publication T. -K. Lee, Y. -L. Chan and W. -C. Siu, "Depth-projected determination for adaptive search range in motion estimation for HEVC," 2017 IEEE International Symposium on Circuits and Systems (ISCAS), Baltimore, MD, USA, 2017 is available at https://doi.org/10.1109/ISCAS.2017.8050261.en_US
dc.titleDepth-projected determination for adaptive search range in motion estimation for HEVCen_US
dc.typeConference Paperen_US
dc.identifier.doi10.1109/ISCAS.2017.8050261-
dcterms.abstractHigh Efficient Video Coding (HEVC) improves coding efficiency but suffers from high computational complexity due to its quad-tree partitioning structure in motion estimation (ME). In recent development of 3D video technology, depth map from the 3D video provides an intimation of the objects' distance from the projected screen in a 3D scene, which inspires the authors to explore the adaptive search range determination for complexity reduction in HEVC. The proposed algorithm exploits the high temporal correlation between the depth map and the motion in texture. By utilizing this correlation and the potential impact of 3D-to-2D projection, a depth/motion relationship is built for a tailor-made search range with a depth-projected scale factor to skip unnecessary search points in ME. Besides, the proposed ASR algorithm can work well with other fast ME algorithms with up to 53% of average coding time reduction whereas the coding efficiency can be maintained.-
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationIn Proceedings of 2017 IEEE International Symposium on Circuits and Systems (ISCAS), 28-31 May 2017, Baltimore, MD, USA-
dcterms.issued2017-
dc.identifier.scopus2-s2.0-85032659849-
dc.relation.conferenceIEEE International Symposium on Circuits and Systems [ISCAS]-
dc.description.validate202404 bckw-
dc.description.oaAccepted Manuscripten_US
dc.identifier.FolderNumberEIE-0649en_US
dc.description.fundingSourceOthersen_US
dc.description.fundingTextCenter for Signal Processing, Dept. of EIE, The Hong Kong Polytechnic University; Hong Kong Telecommunications (HKT) Limiteden_US
dc.description.pubStatusPublisheden_US
dc.identifier.OPUS9606263en_US
dc.description.oaCategoryGreen (AAM)en_US
Appears in Collections:Conference Paper
Files in This Item:
File Description SizeFormat 
Lee_Depth-Projected_Determination_Adaptive.pdfPre-Published version1.26 MBAdobe PDFView/Open
Open Access Information
Status open access
File Version Final Accepted Manuscript
Access
View full-text via PolyU eLinks SFX Query
Show simple item record

Page views

9
Citations as of Jun 30, 2024

Downloads

2
Citations as of Jun 30, 2024

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.