Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/106788
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Title: Enhance affective expression and social reciprocity for children with autism spectrum disorder : using virtual reality headsets at schools
Authors: Ip, HHS
Wong, SWL
Chan, DFY
Li, C 
Kon, LL
Ma, PK
Lau, KSY
Byrne, J
Issue Date: 2024
Source: Interactive learning environments, 2024, v. 32, no. 3, p. 1012-1035
Abstract: Social-emotional deficits in school-aged children diagnosed with autism spectrum disorder (ASD) greatly hinder these children from fully participating in various school activities in the inclusive education setting. Previous studies have demonstrated evidence regarding the effectiveness of using virtual reality (VR) for enhancing the children’s affective expression and social reciprocity. However, considering the technical and logistical complexity of the enabling hardware and software systems, how such approaches can be effectively and sustainably delivered in the school setting remains underexplored. This paper presents a study that utilised VR headsets to enhance affective expression and social reciprocity for children with ASD and explored how the approach could be effectively and sustainably delivered at schools. A total of eight VR learning scenarios were designed based on Kolb’s experiential learning framework. 176 children aged 6–12 with a clinical diagnosis of ASD participated in the study. The statistical analyses showed that the participants who received the intervention significantly improved in affective expression and social reciprocity, compared to those who were in the control group. Moreover, the approaches to enhance long-term sustainability have also been presented and discussed in this paper.
Keywords: affective expression
autism spectrum disorder
experiential learning
social reciprocity
Virtual reality
Publisher: Routledge
Journal: Interactive learning environments 
ISSN: 1049-4820
EISSN: 1744-5191
DOI: 10.1080/10494820.2022.2107681
Rights: © 2022 Informa UK Limited, trading as Taylor & Francis Group
This is an Accepted Manuscript of an article published by Taylor & Francis in Interactive Learning Environments on 09 Aug 2022 (published online), available at: http://www.tandfonline.com/10.1080/10494820.2022.2107681.
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