Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/100964
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dc.contributorSchool of Designen_US
dc.contributor.editorKoh, IKen_US
dc.contributor.editorReinhardt, Den_US
dc.contributor.editorMakki, Men_US
dc.contributor.editorKhakhar, Men_US
dc.contributor.editorBao, Nen_US
dc.creatorLi, Wen_US
dc.creatorLo, Ten_US
dc.creatorGuo, Xen_US
dc.date.accessioned2023-08-24T02:40:28Z-
dc.date.available2023-08-24T02:40:28Z-
dc.identifier.urihttp://hdl.handle.net/10397/100964-
dc.description28th International Conference of the Association for Computer-Aided Architectural Design Research in Asia, Ahmedabad, 18-24 March 2023en_US
dc.language.isoenen_US
dc.publisherThe Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)en_US
dc.rightsPosted with permission of the author.en_US
dc.rights© 2023 and published by the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kong.en_US
dc.rightsThe following publication Li, W., Lo, T. T., & Guo, X. (2023, March 18-24). Exploring the Application of the Digital Gamification Mechanisms to the Experience of Physical Architectural Exhibitions. In I. Koh, D. Reinhardt, M. Makki, M. Khakhar, & N. Bao (Eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023 (pp. 717-726). Hong Kong: Association for Computer-Aided Architectural Design Research in Asia (CAADRIA) is available at https://doi.org/10.52842/conf.caadria.2023.1.717.en_US
dc.subjectExhibition spaceen_US
dc.subjectExperiential mechanismen_US
dc.subjectDigital interactionen_US
dc.subjectGamificationen_US
dc.subjectExtended realityen_US
dc.titleExploring the application of the digital gamification mechanisms to the experience of physical architectural exhibitionsen_US
dc.typeConference Paperen_US
dc.identifier.spage717en_US
dc.identifier.epage726en_US
dc.identifier.doi10.52842/conf.caadria.2023.1.717en_US
dcterms.abstractThis study aims to respond to the 'human-centred' theme of digital heritage and visualisation by exploring a new approach to applying gamification mechanisms to design physical architectural exhibitions. This paper analyses the current exhibition's gamification design in three parts-core drivers, defining characteristics and development models. Then constructs a design model for "digital gamification". The history museum of Harbin Institute of Technology (Shenzhen) is selected as an example to conduct an empirical investigation. Finally, future experiments are proposed to evaluate the design process's effects on improving the platform's design. It is expected that the demonstration of this study will enrich the exploration of the application of the emerging design method of digital gamification mechanism in exhibition design. On the one hand, it attempts to construct the relationship between the influence of digital gamification mechanisms on the tangible and intangible information in the audience's cognitive space, thus providing new ideas for designing cultural experiences in future exhibition spaces. On the other hand, it gives new vitality to the exhibition design and enhances the audience's motivation to interact, which helps to expand cultural communication's influence.en_US
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationIn I Koh, D Reinhardt, M Makki, M Khakhar, & N Bao (Eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, p. 717-726. Hong Kong: Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), 2023en_US
dcterms.issued2023-
dc.relation.ispartofbookHUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023en_US
dc.relation.conferenceInternational Conference of the Association for Computer-Aided Architectural Design Research in Asia [CAADRIA]en_US
dc.publisher.placeHong Kongen_US
dc.description.validate202308 bcchen_US
dc.description.oaVersion of Recorden_US
dc.identifier.FolderNumbera2373, a3589-
dc.identifier.SubFormID47587, 50416-
dc.description.fundingSourceOthersen_US
dc.description.fundingText国家自然科学基金青年科学基金 The Young Scientists Fund of the National Natural Science Foundation of Chinaen_US
dc.description.pubStatusPublisheden_US
dc.description.oaCategoryVoR alloweden_US
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