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|Title:||Investigating the relationship between eye movement and brain wave activity using video games : pilot study||Authors:||Wang, CG
Games for health
Eye movement desensitization reprocessing (EMDR)
|Issue Date:||2018||Publisher:||JMIR Publications||Source:||JMIR serious games, July-Sept. 2018, v. 6, no. 3, e16, p. 1-8 How to cite?||Journal:||JMIR serious games||Abstract:||Background: All eye movements are related in one way or another to our mental processes with lateral eye movements being associated with the different hemispheres of the brain. Eye movement techniques form the basis of eye movement desensitization and reprocessing therapy, wherein forced eye movements activate neurological pathways to treat the subject.
Objective: The objective of our study was to examine the relationship between players' eye movements and their brain wave activities using a video game.
Methods: We used similar eye movement techniques in the form of a video game called Lifeguard that could potentially stimulate different eye movement mode and create a more engaging experience for the user. By designing an experiment, we further explored the differences in electroencephalogram spectral power activity for the alpha, beta, theta, delta, and gamma frequency bands in Lifeguard and Tetris.
Results: The game based on eye movement technologies resulted in decreased delta power and increased beta power, but significant difference between 2 games was not found.
Conclusions: The applied uses of this research could mean that eye movement desensitization and reprocessing can be conducted in a more fun and engaging way through the use of gaming technology.
|URI:||http://hdl.handle.net/10397/80271||EISSN:||2291-9279||DOI:||10.2196/games.8908||Rights:||©Chaoguang Wang, Gino Yu. Originally published in JMIR Serious Games (http://games.jmir.org), 13.09.2018. This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included.
The following publication Wang, C.G., & Yu, G.N. (2018). Investigating the relationship between eye movement and brain wave activity using video games : pilot study. JMIR serious games, 6 (3), e16, p. 1-8 is available at https://dx.doi.org/10.2196/games.8908
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