Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/99438
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Title: Design and assessment of amblyopia, strabismus, and myopia treatment and vision training using virtual reality
Authors: Chan, HS 
Tang, YM 
Do, CW 
Wong, HHY 
Chan, LYL 
To, S 
Issue Date: Jan-2023
Source: Digital health, Jan.-Dec. 2023, v. 9,
Abstract: Background: Virtual reality is a relatively new intervention that has the potential to be used in the treatment of eye and vision problems. This article reviews the use of virtual reality-related interventions in amblyopia, strabismus, and myopia research. Methods: Sources covered in the review included 48 peer-reviewed research published between January 2000 and January 2023 from five electronic databases (ACM Digital Library, IEEE Xplore, PubMed, ScienceDirect and Web of Science). To prevent any missing relevant articles, the keywords, and terms used in the search included “VR”, “virtual reality”, “amblyopia”, “strabismus,” and “myopia”. Quality assessment and data extraction were performed independently by two authors to form a narrative synthesis to summarize findings from the included research. Results: Total number of 48 references were reviewed. There were 31 studies published on amblyopia, 18 on strabismus, and 6 on myopia, with 7 studies overlapping amblyopia and strabismus. In terms of technology, smartphone-based virtual reality headset viewers were utilized more often in amblyopia research, but commercial standalone virtual reality headsets were used more frequently in myopia and strabismus-related research. The software and virtual environment were mostly developed based on vision therapy and dichoptic training paradigms. Conclusion: It has been suggested that virtual reality technology offers a potentially effective tool for amblyopia, strabismus, and myopia studies. Nonetheless, a variety of factors, especially the virtual environment and systems employed in the data presented, must be explored before determining whether virtual reality can be effectively applied in clinical settings. This review is significant as the technology in virtual reality software and application design features have been investigated and considered for future reference.
Keywords: Virtual reality
Amblyopia
Strabismus
Myopia
Vision training
Systematic review
Publisher: SAGE Publications Inc.
Journal: Digital health 
EISSN: 2055-2076
DOI: 10.1177/20552076231176638
Rights: © The Author(s) 2023.
Creative Commons NonCommercial-NoDerivs CC BY-NC-ND: This article is distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivs 4.0 License (https://creativecommons.org/licenses/by-nc-nd/4.0/) which permits non-commercial use, reproduction and distribution of the work as published without adaptation or alteration, without further permission provided the original work is attributed as specified on the SAGE and Open Access page (https://us.sagepub.com/en-us/nam/open-access-at-sage).
The following publication Chan HS, Tang YM, Do CW, Ho Yin Wong H, Chan LY, To S. Design and assessment of amblyopia, strabismus, and myopia treatment and vision training using virtual reality. DIGITAL HEALTH. 2023;9 is available at https://doi.org/10.1177/20552076231176638.
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