Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/98909
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dc.contributorDepartment of Rehabilitation Sciencesen_US
dc.creatorChan, WLen_US
dc.creatorChan, HWen_US
dc.creatorChan, SKen_US
dc.creatorChan, LWen_US
dc.creatorChan, CKen_US
dc.creatorChan, WLSen_US
dc.date.accessioned2023-06-02T07:39:57Z-
dc.date.available2023-06-02T07:39:57Z-
dc.identifier.urihttp://hdl.handle.net/10397/98909-
dc.language.isoenen_US
dc.rightsPosted with permission of the author.en_US
dc.subjectFallsen_US
dc.subjectExergamingen_US
dc.subjectGerontechnologyen_US
dc.subjectRehabilitationen_US
dc.titleThe effects of Nintendo RingFit-based exercise training to improve balance and muscle strength of community-dwelling older adults with an increased risk of falls – a randomized controlled feasibility trialen_US
dc.typeOther Conference Contributionsen_US
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationPresented at the IAGG Asia/Oceania Regional Congress 2023, June 12-14, 2023, Yokohama, Japan (Abstract)en_US
dcterms.issued2023-
dc.relation.conferenceIAGG Asia/Oceania Regional Congressen_US
dc.description.validate202306 bcwwen_US
dc.description.oaOther Versionen_US
dc.identifier.FolderNumbera2062-
dc.identifier.SubFormID46443-
dc.description.fundingSourceOthersen_US
dc.description.fundingTextUndergraduate Research and Innovation Scheme, The Hong Kong Polytechnic Universityen_US
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