Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/98160
PIRA download icon_1.1View/Download Full Text
DC FieldValueLanguage
dc.contributorDepartment of English and Communicationen_US
dc.creatorWong, Den_US
dc.date.accessioned2023-04-12T08:28:23Z-
dc.date.available2023-04-12T08:28:23Z-
dc.identifier.isbn978-981-13-1276-2 (Hardcover)en_US
dc.identifier.isbn978-981-13-1277-9 (eBook)en_US
dc.identifier.issn2520-8640en_US
dc.identifier.urihttp://hdl.handle.net/10397/98160-
dc.language.isoenen_US
dc.publisherSpringer Singaporeen_US
dc.rights© Springer Nature Singapore Pte Ltd. 2019en_US
dc.rightsThis version of the book chapter has been accepted for publication, after peer review (when applicable) and is subject to Springer Nature’s AM terms of use(https://www.springernature.com/gp/open-research/policies/accepted-manuscript-terms), but is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: http://dx.doi.org/10.1007/978-981-13-1277-9_11.en_US
dc.subjectDigital storytellingen_US
dc.subjectCreative writingen_US
dc.subjectBlended learningen_US
dc.subjectCollaborative learningen_US
dc.titleDigital storytelling using both keyboard and penen_US
dc.typeBook Chapteren_US
dc.identifier.spage195en_US
dc.identifier.epage218en_US
dc.identifier.doi10.1007/978-981-13-1277-9_11en_US
dcterms.abstractThe digital media provide multiple platforms for nurturing creative thinking and training in writing. The keyboard and pen however are not mutually exclusive for aesthetic and technological reasons as well as for the practical needs of individual learners. This chapter shares three case studies from an undergraduate creative writing class using blended model of pen and paper, social media, and Blackboard, an online learning platform. Storyboards from a digital storytelling exercise and project, students’ self-reflections, and peer comments are discussed to illustrate how creativity, writing skills, and digital proficiency can be nurtured through a blended and collaborative learning environment.en_US
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationIn Tso, A.W. B. (Eds), Digital Culture and Humanities, v. 1, p. 195-218. Singapore : Springer, 2019en_US
dcterms.issued2019-01-
dc.identifier.eissn2520-8659en_US
dc.description.validate202304 bcwwen_US
dc.description.oaAccepted Manuscripten_US
dc.identifier.FolderNumberENGL-0154-
dc.description.fundingSourceSelf-fundeden_US
dc.description.pubStatusPublisheden_US
dc.identifier.OPUS26108193-
dc.description.oaCategoryGreen (AAM)en_US
Appears in Collections:Book Chapter
Files in This Item:
File Description SizeFormat 
Wong_Digital_Storytelling_Using.pdfPre-Published version1.45 MBAdobe PDFView/Open
Open Access Information
Status open access
File Version Final Accepted Manuscript
Access
View full-text via PolyU eLinks SFX Query
Show simple item record

Page views

118
Citations as of Dec 22, 2024

Downloads

44
Citations as of Dec 22, 2024

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.