Please use this identifier to cite or link to this item:
http://hdl.handle.net/10397/98160
DC Field | Value | Language |
---|---|---|
dc.contributor | Department of English and Communication | en_US |
dc.creator | Wong, D | en_US |
dc.date.accessioned | 2023-04-12T08:28:23Z | - |
dc.date.available | 2023-04-12T08:28:23Z | - |
dc.identifier.isbn | 978-981-13-1276-2 (Hardcover) | en_US |
dc.identifier.isbn | 978-981-13-1277-9 (eBook) | en_US |
dc.identifier.issn | 2520-8640 | en_US |
dc.identifier.uri | http://hdl.handle.net/10397/98160 | - |
dc.language.iso | en | en_US |
dc.publisher | Springer Singapore | en_US |
dc.rights | © Springer Nature Singapore Pte Ltd. 2019 | en_US |
dc.rights | This version of the book chapter has been accepted for publication, after peer review (when applicable) and is subject to Springer Nature’s AM terms of use(https://www.springernature.com/gp/open-research/policies/accepted-manuscript-terms), but is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: http://dx.doi.org/10.1007/978-981-13-1277-9_11. | en_US |
dc.subject | Digital storytelling | en_US |
dc.subject | Creative writing | en_US |
dc.subject | Blended learning | en_US |
dc.subject | Collaborative learning | en_US |
dc.title | Digital storytelling using both keyboard and pen | en_US |
dc.type | Book Chapter | en_US |
dc.identifier.spage | 195 | en_US |
dc.identifier.epage | 218 | en_US |
dc.identifier.doi | 10.1007/978-981-13-1277-9_11 | en_US |
dcterms.abstract | The digital media provide multiple platforms for nurturing creative thinking and training in writing. The keyboard and pen however are not mutually exclusive for aesthetic and technological reasons as well as for the practical needs of individual learners. This chapter shares three case studies from an undergraduate creative writing class using blended model of pen and paper, social media, and Blackboard, an online learning platform. Storyboards from a digital storytelling exercise and project, students’ self-reflections, and peer comments are discussed to illustrate how creativity, writing skills, and digital proficiency can be nurtured through a blended and collaborative learning environment. | en_US |
dcterms.accessRights | open access | en_US |
dcterms.bibliographicCitation | In Tso, A.W. B. (Eds), Digital Culture and Humanities, v. 1, p. 195-218. Singapore : Springer, 2019 | en_US |
dcterms.issued | 2019-01 | - |
dc.identifier.eissn | 2520-8659 | en_US |
dc.description.validate | 202304 bcww | en_US |
dc.description.oa | Accepted Manuscript | en_US |
dc.identifier.FolderNumber | ENGL-0154 | - |
dc.description.fundingSource | Self-funded | en_US |
dc.description.pubStatus | Published | en_US |
dc.identifier.OPUS | 26108193 | - |
dc.description.oaCategory | Green (AAM) | en_US |
Appears in Collections: | Book Chapter |
Files in This Item:
File | Description | Size | Format | |
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Wong_Digital_Storytelling_Using.pdf | Pre-Published version | 1.45 MB | Adobe PDF | View/Open |
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