Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/270
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dc.contributorDepartment of Electronic and Information Engineering-
dc.creatorFu, CH-
dc.creatorChan, YL-
dc.creatorSiu, WC-
dc.date.accessioned2014-12-11T08:24:06Z-
dc.date.available2014-12-11T08:24:06Z-
dc.identifier.isbn0-7803-9005-9-
dc.identifier.urihttp://hdl.handle.net/10397/270-
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.rights© 2005 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.en_US
dc.rightsThis material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.en_US
dc.subjectCompressed-domain processingen_US
dc.subjectDigital video cassette recording (VCR)en_US
dc.subjectMPEG videoen_US
dc.subjectStreaming videoen_US
dc.titleReverse-play algorithm for MPEG video streamingen_US
dc.typeConference Paperen_US
dcterms.abstractReverse playback involves playing back video frames in reverse order. However, it is not a straightforward task in MPEG digital video due to the use of predictive processing techniques in MPEG. In this paper, we propose a compressed-domain approach for the efficient implementation of an MPEG video streaming system to provide the reverse-play operation over a network. In the proposed video streaming server, a novel macroblock-based algorithm is used to adaptively select the necessary macroblocks, manipulate them in compressed-domain and send the processed macroblocks to the client machine. Besides, we propose a technique of mismatch error compensation such that there is only a negligibly small PSNR degradation during reverse playback of the proposed algorithm. Experimental results show that, as compared to the conventional system, the new streaming system reduces the required network bandwidth and the decoder complexity significantly in reverse playback.-
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitation2005 IEEE International Workshop on VLSI Design and Video Technology : proceedings : May 28-30, 2005, Suzhou, China, p. 381-384-
dcterms.issued2005-
dc.identifier.isiWOS:000233581200096-
dc.identifier.scopus2-s2.0-23844548306-
dc.identifier.rosgroupidr24024-
dc.description.ros2004-2005 > Academic research: refereed > Refereed conference paper-
dc.description.oaVersion of Recorden_US
dc.identifier.FolderNumberOA_IR/PIRAen_US
dc.description.pubStatusPublisheden_US
dc.description.oaCategoryVoR alloweden_US
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