Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/1857
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dc.contributorSchool of Hotel and Tourism Management-
dc.creatorPenfold, P-
dc.date.accessioned2014-12-11T08:25:34Z-
dc.date.available2014-12-11T08:25:34Z-
dc.identifier.issn1531-3220-
dc.identifier.urihttp://hdl.handle.net/10397/1857-
dc.language.isoenen_US
dc.publisherRoutledge, Taylor & Francis Groupen_US
dc.rightsCopyright © 2008 by The Haworth Press.en_US
dc.rightsThis is an electronic version of an article published in P. Penfold (2008), Journal of Teaching in Travel & Tourism, 8(2–3), 139-160. Journal of Teaching in Travel & Tourism is available online at http://www.informaworld.com/smpp/ and the open URL of the article: http://www.informaworld.com/smpp/content~db=all?content=10.1080/15313220802634224.en_US
dc.subjectTourism educationen_US
dc.subjectVirtual worldsen_US
dc.subjectSecond Lifeen_US
dc.subjectSimulationsen_US
dc.titleLearning Through the World of Second Life - A Hospitality and Tourism Experienceen_US
dc.typeJournal/Magazine Articleen_US
dc.identifier.spage139-
dc.identifier.epage160-
dc.identifier.volume8-
dc.identifier.issue2-3-
dc.identifier.doi10.1080/15313220802634224-
dcterms.abstractVirtual worlds are a phenomenon raising interest among educators around the globe, with more than 500 educational institutions experimenting with, or offering classes in, the virtual world of Second Life. While many educators are excited about the potential of virtual worlds, others are wary or skeptical. Some consider them as upmarket games, while others are afraid they will degrade student learning. Virtual worlds are certainly not a panacea for higher education, and they present many challenges for students, teachers, and administrators. This article describes how Second Life has been used for teaching and learning in a hospitality and tourism school in Hong Kong. It discusses some of the opportunities, challenges, and problems of using this virtual environment and analyzes data collected from students and teachers who used Second Life for learning and teaching in four diverse courses. The article concludes by suggesting strategies and techniques for using virtual worlds effectively in hospitality and tourism education.-
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationJournal of teaching in travel & tourism, 2008, v. 8, no. 2-3, p. 139-160-
dcterms.isPartOfJournal of teaching in travel & tourism-
dcterms.issued2008-
dc.identifier.eissn1531-3239-
dc.description.oaAccepted Manuscripten_US
dc.identifier.FolderNumberOA_IR/PIRAen_US
dc.description.pubStatusPublisheden_US
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