Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/119861
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dc.contributorDepartment of Health Technology and Informaticsen_US
dc.contributorCollege of Professional and Continuing Educationen_US
dc.contributorDepartment of Rehabilitation Sciencesen_US
dc.creatorChiyanika, Cen_US
dc.creatorChen, FXYen_US
dc.creatorLau, BWMen_US
dc.creatorWong, CMen_US
dc.creatorLeung, PHMen_US
dc.date.accessioned2026-07-13T06:57:55Z-
dc.date.available2026-07-13T06:57:55Z-
dc.identifier.urihttp://hdl.handle.net/10397/119861-
dc.description12th International Conference on Higher Education Advances (HEAd’26), June 15-18, 2026, Valencia, Spainen_US
dc.language.isoenen_US
dc.rightsThis work is licensed under a Creative Commons License CC BY-NC-SA 4.0 (https://creativecommons.org/licenses/by-nc-sa/4.0/)en_US
dc.rightsThe following publication Chiyanika, C.; Chen, F., X., Y.; Lau, B. W. M.; Wong, C. M.; Leung, P. H. M. (2026). Academic Performance of Radiography Student Cohorts: A Comparative Study of Virtual Reality Intensity in Human Anatomy Education. In: 12th International Conference on Higher Education Advances (HEAd’26). Valencia, 15-18 June 2026 is available at https://doi.org/10.4995/HEAd26.2026.21426en_US
dc.subjectHuman anatomy educationen_US
dc.subjectStudent academic performanceen_US
dc.subjectTeaching technologiesen_US
dc.subjectVirtual realityen_US
dc.titleAcademic performance of radiography student cohorts : a comparative study of virtual reality intensity in human anatomy educationen_US
dc.typeConference Paperen_US
dc.identifier.doi10.4995/HEAd26.2026.21426en_US
dcterms.abstractThis study evaluated how different intensities of virtual reality (VR) in human anatomy course affect radiography students’ performance. Three distinct radiography student cohorts were compared: Cohort 1 (n=121) used traditional methods only; Cohort 2 (n=123) integrated 20 minutes of VR activity into four collaborative sessions in addition to traditional methods; and Cohort 3 (n=102) received six dedicated one-hour VR sessions in addition to traditional teaching. All cohorts followed the same curriculum, were taught by the same team, and completed final examinations based on an identical blueprint. Overall performance differed significantly (p=0.025). Only the intensive VR cohort outperformed the traditional cohort (80.35% vs. 77.31%, p=0.013), effectively raising the average grade from B+ to A‑ and increasing the proportion of A grades. These findings indicate that VR improves anatomy learning only when delivered with sufficient intensity, supporting its use as a structured supplementary tool to help students master complex 3D spatial relationships.en_US
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationIn 12th International Conference on Higher Education Advances (HEAd’26). Valencia, 15-18 June 2026, 21426, https://doi.org/10.4995/HEAd26.2026.21426en_US
dcterms.issued2026-
dc.relation.conferenceInternational Conference on Higher Education Advances [HEAd]en_US
dc.identifier.artn21426en_US
dc.description.validate202606 bcchen_US
dc.description.oaVersion of Recorden_US
dc.identifier.FolderNumbera4563-
dc.identifier.SubFormID53203, 53204-
dc.description.fundingSourceOthersen_US
dc.description.fundingTextThe authors extend their appreciation to all students and the technical team for making this study a success. This study was supported by the Fund for Innovative Technology-in-Education (FITE/01) (FITE/04/FHSS).en_US
dc.description.pubStatusPublisheden_US
dc.description.oaCategoryCCen_US
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