Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/119519
DC FieldValueLanguage
dc.contributorDepartment of Health Technology and Informaticsen_US
dc.contributorCollege of Professional and Continuing Educationen_US
dc.creatorChiyanika, Cen_US
dc.creatorChen, FXYen_US
dc.creatorLau, BWMen_US
dc.creatorWong, CMen_US
dc.creatorLeung, PHMen_US
dc.date.accessioned2026-06-26T04:03:19Z-
dc.date.available2026-06-26T04:03:19Z-
dc.identifier.isbn978-981-95-8823-7 (Hardcover)en_US
dc.identifier.isbn978-981-95-8826-8 (Softcover)en_US
dc.identifier.isbn978-981-95-8824-4 (eBook)en_US
dc.identifier.urihttp://hdl.handle.net/10397/119519-
dc.description5th Asia Education Technology Symposium (AETS 2025), November 8-10 2025, Macau, Chinaen_US
dc.language.isoenen_US
dc.publisherSpringer Nature Singapore Pte Ltd.en_US
dc.subjectEducational technologyen_US
dc.subjectHuman anatomy educationen_US
dc.subjectRadiographyen_US
dc.subjectVirtual realityen_US
dc.titleEnhancing gross human anatomy education with virtual reality : assessing effectiveness, student engagement, and the case for a blended approachen_US
dc.typeConference Paperen_US
dc.identifier.spage49en_US
dc.identifier.epage57en_US
dc.identifier.doi10.1007/978-981-95-8824-4_4en_US
dcterms.abstractHuman anatomy is fundamental to healthcare education, supporting accurate diagnosis, treatment, and interprofessional communication. Traditional cadaver-based teaching especially among medical students, though effective, faces challenges related to cost, logistics, and ethics, leading to the adoption of alternatives such as two-dimensional (2D) diagrams and three-dimensional (3D) models, which often fail to convey complex anatomical relationships. This study explored the use of virtual reality (VR) at a local university in Hong Kong as an immersive tool for teaching human anatomy to radiography students. Sixty-one undergraduate students participated in VR-based sessions, interacting with 3D anatomical models and simulated dissections. Post-session questionnaires assessed engagement, perceived learning enhancement, satisfaction, and attitudes toward VR as a replacement for cadaveric teaching. Results showed that VR is a promising, engaging, and cost-effective supplement to traditional human anatomy teaching, rather than a standalone replacement. When integrated with effective facilitation, technical optimisation, and improved accessibility, VR can enhance student engagement, comprehension, and professional preparedness. This approach not only maximises learning outcomes but also equips future healthcare professionals for a technology-rich clinical environment.en_US
dcterms.accessRightsembargoed accessen_US
dcterms.bibliographicCitationIn ECK Cheng (Ed.), The AI-driven classroom: global strategies for sustainable education: proceedings of the 2025 5th Asia Education Technology Symposium, p. 49-57. Singapore: Springer Nature Singapore Pte Ltd., 2026en_US
dcterms.issued2026-
dc.relation.ispartofbookThe AI-driven classroom: global strategies for sustainable education: proceedings of the 2025 5th Asia Education Technology Symposiumen_US
dc.relation.conferenceAsia Education Technology Symposium [AETS]en_US
dc.publisher.placeSingaporeen_US
dc.description.validate202606 bcchen_US
dc.description.oaNot applicableen_US
dc.identifier.FolderNumbera4563-
dc.identifier.SubFormID53207-
dc.description.fundingSourceOthersen_US
dc.description.fundingTextThis study is supported by the Fund for Innovative Technology-in-Education (FITE/01) (FITE/04/FHSS).en_US
dc.description.pubStatusPublisheden_US
dc.date.embargo2027-03-27en_US
dc.description.oaCategoryGreen (AAM)en_US
Appears in Collections:Conference Paper
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Embargo End Date 2027-03-27
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