Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/118595
DC FieldValueLanguage
dc.contributorSchool of Designen_US
dc.creatorShih, YTen_US
dc.creatorWang, Len_US
dc.creatorTo, CWen_US
dc.date.accessioned2026-04-29T01:08:52Z-
dc.date.available2026-04-29T01:08:52Z-
dc.identifier.issn1871-1871en_US
dc.identifier.urihttp://hdl.handle.net/10397/118595-
dc.language.isoenen_US
dc.publisherElsevier Ltden_US
dc.subjectDesign awardsen_US
dc.subjectGero’s creative design space modelen_US
dc.subjectKolb’s Experiential Learning Cycle (ELC)en_US
dc.subjectThinking skillsen_US
dc.titleFostering thinking skills : transitioning from routine to creative design spacesen_US
dc.typeJournal/Magazine Articleen_US
dc.identifier.volume60en_US
dc.identifier.doi10.1016/j.tsc.2025.102048en_US
dcterms.abstractMany empirical studies on creativity focus on designers’ cognitive design processes. However, the existing research on design creativity outcomes does not provide sufficient information. This study addresses this gap by investigating the characteristics of award-winning student designs, which represent a recognized standard of creative excellence. Employing an inductive methodology, this research analyzed expert evaluations of student design work. A rigorous inductive thematic analysis, using a dual-coder protocol, was performed on 353 creative characteristics identified by experts across 100 assessments. This analysis yielded three primary variables for defining creative design outcomes: Aesthetic, Usability, and Impact. These variables were integrated into a visual pedagogical model adapted from Gero’s creative design space model. In a practical application of this framework, student participants subsequently secured 23 international design awards (e.g., Red Dot Award, European Product Design Award) between 2021 and 2024. The results indicate that the proposed model is an effective tool for enhancing student design creativity, team communication, and confidence. This research contributes a validated, outcome-oriented framework for design education, offering a structured approach for cultivating and assessing high-level design innovation.en_US
dcterms.accessRightsembargoed accessen_US
dcterms.bibliographicCitationThinking skills and creativity, June 2026, v. 60, 102048en_US
dcterms.isPartOfThinking skills and creativityen_US
dcterms.issued2026-06-
dc.identifier.scopus2-s2.0-105021021375-
dc.identifier.eissn1878-0423en_US
dc.identifier.artn102048en_US
dc.description.validate202604 bcjzen_US
dc.description.oaNot applicableen_US
dc.identifier.SubFormIDG001540/2026-01-
dc.description.fundingSourceOthersen_US
dc.description.fundingTextThe work described in this paper was funded by the School of Design at The Hong Kong Polytechnic University (Project Code: FITE/07/SD).en_US
dc.description.pubStatusPublisheden_US
dc.date.embargo2028-06-30en_US
dc.description.oaCategoryGreen (AAM)en_US
Appears in Collections:Journal/Magazine Article
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Embargo End Date 2028-06-30
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