Please use this identifier to cite or link to this item:
http://hdl.handle.net/10397/117178
| DC Field | Value | Language |
|---|---|---|
| dc.creator | Zhu, S | en_US |
| dc.creator | Wong, WK | en_US |
| dc.creator | Zou, X | en_US |
| dc.date.accessioned | 2026-02-05T09:38:33Z | - |
| dc.date.available | 2026-02-05T09:38:33Z | - |
| dc.identifier.issn | 0360-0300 | en_US |
| dc.identifier.uri | http://hdl.handle.net/10397/117178 | - |
| dc.language.iso | en | en_US |
| dc.publisher | Association for Computing Machinary | en_US |
| dc.rights | This work is licensed under a Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0). | en_US |
| dc.rights | ©2025 Copyright held by the owner/author(s). | en_US |
| dc.rights | The following publication Zhu, S., Wong, W. K., & Zou, X. (2025). Learning-based Human Relighting: A Survey. ACM Comput. Surv., 58(5), Article 133 is available at https://doi.org/10.1145/3770081. | en_US |
| dc.subject | Image harmonization | en_US |
| dc.subject | Inverse rendering | en_US |
| dc.subject | Learning-based human relighting | en_US |
| dc.title | Learning-based human relighting : a survey | en_US |
| dc.type | Journal/Magazine Article | en_US |
| dc.identifier.volume | 58 | en_US |
| dc.identifier.issue | 5 | en_US |
| dc.identifier.doi | 10.1145/3770081 | en_US |
| dcterms.abstract | Human relighting refers to the process of adjusting the lighting effects on human subjects in digital images, 3D scenes, and videos to simulate various lighting scenarios, ultimately achieving realistic visual outcomes. This review provides a comprehensive examination of learning-based human relighting techniques. In doing so, it explores mainstream approaches while systematically documenting the development of related hardware and algorithms. Furthermore, it offers a detailed analysis of how learning-based human relighting methods have evolved across image-based, 3D-based, and video-based contexts. In addition, the review presents an in-depth evaluation of the respective advantages and limitations of these approaches, comparing them across key dimensions such as performance, robustness, and functional capabilities. Finally, it discusses current challenges and future research trends in learning-based human relighting. The goal of this review is to serve as a concise reference guide, offering practical support for both human relighting research and its real-world applications. | en_US |
| dcterms.accessRights | open access | en_US |
| dcterms.bibliographicCitation | ACM computing surveys, Apr. 2026, v. 58, no. 5, 133 | en_US |
| dcterms.isPartOf | ACM computing surveys | en_US |
| dcterms.issued | 2026-04 | - |
| dc.identifier.scopus | 2-s2.0-105025056609 | - |
| dc.identifier.eissn | 1557-7341 | en_US |
| dc.identifier.artn | 133 | en_US |
| dc.description.validate | 202602 bcch | en_US |
| dc.description.oa | Version of Record | en_US |
| dc.identifier.SubFormID | G000854/2026-01 | - |
| dc.description.fundingSource | RGC | en_US |
| dc.description.fundingSource | Others | en_US |
| dc.description.fundingText | This work is partially supported by a grant from the Research Grants Council of the Hong Kong, SAR. (Project No. PolyU/RGC Project PolyU 25211424). This study is also partially supported by the Laboratory for Artificial Intelligence in Design (Project Code: Project 1.1), the InnoHK initiative of the Innovation and Technology Commission of the Hong Kong Special Administrative Region Government. | en_US |
| dc.description.pubStatus | Published | en_US |
| dc.description.oaCategory | CC | en_US |
| Appears in Collections: | Journal/Magazine Article | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Zhu_Learning_Based_Human.pdf | 7.36 MB | Adobe PDF | View/Open |
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