Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/115180
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dc.contributorDepartment of Rehabilitation Sciences-
dc.creatorIp, WK-
dc.creatorSoar, J-
dc.creatorFong, K-
dc.creatorWang, SY-
dc.creatorJames, C-
dc.date.accessioned2025-09-15T02:22:44Z-
dc.date.available2025-09-15T02:22:44Z-
dc.identifier.urihttp://hdl.handle.net/10397/115180-
dc.language.isoenen_US
dc.publisherMDPI AGen_US
dc.rightsCopyright: © 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).en_US
dc.rightsThe following publication Ip, W. K., Soar, J., Fong, K., Wang, S.-Y., & James, C. (2025). An Exploratory Study on Virtual Reality Technology for Fall Prevention in Older Adults with Mild Cognitive Impairment. Sensors, 25(10), 3123 is available at https://doi.org/10.3390/s25103123.en_US
dc.subjectCave Automatic Virtual Environment (CAVE)en_US
dc.subjectCognitive-motor trainingen_US
dc.subjectFall preventionen_US
dc.subjectFall risksen_US
dc.subjectMild cognitive impairment (MCI)en_US
dc.subjectOlder adultsen_US
dc.subjectVirtual reality (VR)en_US
dc.titleAn exploratory study on virtual reality technology for fall prevention in older adults with mild cognitive impairmenten_US
dc.typeJournal/Magazine Articleen_US
dc.identifier.volume25-
dc.identifier.issue10-
dc.identifier.doi10.3390/s25103123-
dcterms.abstractIntroduction: Virtual Reality (VR) training has potential evidence for reducing the risks of falls of older adults with mild cognitive impairment (MCI). There are indications of a positive training effect of a cognitive-motor intervention method to improve the postural balance and cognition for safer walking. This study aimed to evaluate the training effects of VR training for reducing the risks of falls among older adults with mild cognitive impairment (MCI).-
dcterms.abstractMethods: An experimental design was employed to evaluate how the participants attended a full-immersive VR Cave Automatic Virtual Environment (CAVE) training program. Fifty-five participants were randomly assigned to the VR group or the control group. The VR group received 16 training sessions over 8–10 weeks, while the control group received a non-VR falls prevention program. The primary outcome assessed any falls after the study, and the secondary outcomes assessed changes in cognition and executive function, walk speed and balance performances, and the psychological factor such as fear of falling relating to the risk factors of fall.-
dcterms.abstractResults: The VR group showed significantly greater improvement than the control group in terms of measures of cognitive-motor performance across group and time interaction. However, there were inconsistent results in functional mobility and fall efficacy between the two groups.-
dcterms.abstractConclusion: This study provides promising evidence on the VR CAVE training for reducing the risks of falls among older adults with MCI from Hong Kong. VR technology-based applications are an emerging area in current aged care and rehabilitation services.-
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationSensors, May 2025, v. 25, no. 10, 3123-
dcterms.isPartOfSensors-
dcterms.issued2025-05-
dc.identifier.scopus2-s2.0-105006726947-
dc.identifier.eissn1424-8220-
dc.identifier.artn3123-
dc.description.validate202509 bcch-
dc.description.oaVersion or Recorden_US
dc.identifier.FolderNumberOA_Scopus/WOSen_US
dc.description.fundingSourceSelf-fundeden_US
dc.description.pubStatusPublisheden_US
dc.description.oaCategoryCCen_US
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