Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/114427
DC FieldValueLanguage
dc.contributorSchool of Designen_US
dc.creatorGuo, WWen_US
dc.creatorChen, Wen_US
dc.creatorZhang, Yen_US
dc.creatorShi, CMen_US
dc.creatorWang, Hen_US
dc.date.accessioned2025-08-04T02:27:10Z-
dc.date.available2025-08-04T02:27:10Z-
dc.identifier.issn1875-9521en_US
dc.identifier.urihttp://hdl.handle.net/10397/114427-
dc.language.isoenen_US
dc.publisherElsevieren_US
dc.subjectArt installationen_US
dc.subjectCommunicative cityen_US
dc.subjectEmotional connectionen_US
dc.subjectHuman-computer interaction (HCI)en_US
dc.subjectPublic engagementen_US
dc.titlePortrait of the city : case study on bridging place identity and emotional engagement via interactive art installationsen_US
dc.typeJournal/Magazine Articleen_US
dc.identifier.volume55en_US
dc.identifier.doi10.1016/j.entcom.2025.100989en_US
dcterms.abstractAs urbanization accelerates, modern cities face many challenges. One key dimension is the lack of identity awareness and emotional interaction between the public and the city. This paper reports an interdisciplinary project, Portrait of the City, an interactive installation located in various public spaces in Beijing, which aims to utilize Human-computer interaction (HCI) technologies (localized media data-driven, motion capture, AIGC, etc.) in conjunction with public spaces to bridge the emotional and humanities of the public's connection to the city. We further evaluated its accessibility and practical effectiveness through exhibitions and mixed research methodology. The findings suggest that public interactive installations can activate collective memories, evoke diverse personal experiences, encourage ongoing dialogue about the city, and promote a closer link between civic and place identities. Our interdisciplinary case study may provide insights into HCI and public design as well as practical ideas for fostering more vibrant and culturally distinctive cities in the future.en_US
dcterms.accessRightsembargoed accessen_US
dcterms.bibliographicCitationEntertainment computing, Sept. 2025, v. 55, 100989en_US
dcterms.isPartOfEntertainment computingen_US
dcterms.issued2025-09-
dc.identifier.scopus2-s2.0-105009849258-
dc.identifier.eissn1875-953Xen_US
dc.identifier.artn100989en_US
dc.description.validate202508 bchyen_US
dc.description.oaNot applicableen_US
dc.identifier.SubFormIDG000040/2025-07-
dc.description.fundingSourceOthersen_US
dc.description.fundingTextThis work was partially supported by the Hong Kong Polytechnic University grant [P0050656]. The funding body played no role in the preparation of the manuscript. We would like to thank the editors and reviewers for their constructive comments.en_US
dc.description.pubStatusPublisheden_US
dc.date.embargo2027-09-30en_US
dc.description.oaCategoryGreen (AAM)en_US
Appears in Collections:Journal/Magazine Article
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Embargo End Date 2027-09-30
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