Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/113007
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dc.contributorSchool of Designen_US
dc.creatorLo, TTen_US
dc.creatorXiao, Zen_US
dc.creatorYu, Hen_US
dc.date.accessioned2025-05-15T07:01:00Z-
dc.date.available2025-05-15T07:01:00Z-
dc.identifier.urihttp://hdl.handle.net/10397/113007-
dc.description24th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2019), April 15th-18th 2019, Faculty of Architecture & Design, Victoria University of Wellington, Wellington, New Zealanden_US
dc.language.isoenen_US
dc.publisherThe Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kongen_US
dc.rightsPosted with permission of the author.en_US
dc.rights© 2019 and published by the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kong.en_US
dc.rightsThe following publication Lo, T.T., Xiao, Z., & Yu, H., Designing 'Action Trigger' for Architecture Modelling Design within Immersive Virtual Reality. In M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 545-552 is available at https://doi.org/10.52842/conf.caadria.2019.1.545.en_US
dc.subjectAction triggeren_US
dc.subjectHVRIen_US
dc.subjectImmersiveen_US
dc.subjectInteractionen_US
dc.subjectVRen_US
dc.titleDesigning 'action trigger' for architecture modelling design within immersive virtual realityen_US
dc.typeConference Paperen_US
dc.identifier.spage545en_US
dc.identifier.epage552en_US
dc.identifier.volume1en_US
dc.identifier.doi10.52842/conf.caadria.2019.1.545en_US
dcterms.abstractArchitectural modelling is radically evolving with time. The introduction of VR into gaming and education has also encouraged architecture to integrate VR into its course of the design process. However, the current integration of Augmented Reality (AR) and Virtual Reality (VR) components is mostly limited to enhancing visualisation, especially towards the corresponding design tasks. This opportunity lead to an increase in attempts to bring the modelling process into the immersive environment. This paper aims to challenge the current design capabilities within the immersive environment and introduce a new interaction method between the human and the virtual reality. The research in human-computer interaction (HCI) has been ongoing for years till present day to observe how humans interact with computers and design technologies. The appearance of the smartphone has extended this HCI research towards hand-carried devices. With VR, although the hardware is still considered 'computer', the interaction is very much different. Since the human is immersed in the virtual environment, the interaction is already beyond the traditional keyboard and mouse. This paper responds to the conference theme by capitalising the power of VR technology to bring new methods of HVRI to the architecture design process.en_US
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationIn M Haeusler, MA Schnabel, & T Fukuda (eds.), Intelligent & Informed: Proceedings of the 24th Annual International Conference of the Association for Computer-Aided Architectural Design Research in Asia, CAADRIA 2019, v. 1, p. 545-552. Hong Kong: The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kong, 2019en_US
dcterms.issued2019-
dc.relation.ispartofbookIntelligent & Informed: Proceedings of the 24th Annual International Conference of the Association for Computer-Aided Architectural Design Research in Asia, CAADRIA 2019en_US
dc.relation.conferenceInternational Conference of the Association for Computer-Aided Architectural Design Research in Asia [CAADRIA]en_US
dc.description.validate202505 bcchen_US
dc.description.oaVersion of Recorden_US
dc.identifier.FolderNumbera3589b [Non PolyU]-
dc.identifier.SubFormID50427-
dc.description.fundingSourceOthersen_US
dc.description.fundingText国家自然科学基金青年科学基金 The Young Scientists Fund of the National Natural Science Foundation of Chinaen_US
dc.description.pubStatusUnpublishen_US
dc.description.oaCategoryCopyright retained by authoren_US
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