Please use this identifier to cite or link to this item:
http://hdl.handle.net/10397/111659
DC Field | Value | Language |
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dc.contributor | School of Design | en_US |
dc.creator | Jia, K | en_US |
dc.creator | Yu, J | en_US |
dc.date.accessioned | 2025-03-06T03:28:16Z | - |
dc.date.available | 2025-03-06T03:28:16Z | - |
dc.identifier.isbn | 979-8-4007-1394-1 | en_US |
dc.identifier.uri | http://hdl.handle.net/10397/111659 | - |
dc.description | 2025 CHI conference on Human Factors in Computing Systems, Yokohama, Japan, 26 April - 1 May 2025 | en_US |
dc.language.iso | en | en_US |
dc.rights | This work is licensed under a Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0). CHI ’25, Yokohama, Japan | en_US |
dc.rights | © 2025 Copyright held by the owner/author(s). | en_US |
dc.rights | The following publication Kaiyue Jia and Junnan Yu. 2025. Technologies for Children’s AI Learning: Design Features and Future Opportunities. In CHI Conference on Human Factors in Computing Systems (CHI ’25), April 26–May 01, 2025, Yokohama, Japan. ACM, New York, NY, USA, 22 pages is available at https://doi.org/10.1145/3706598. 3713443. | en_US |
dc.subject | AI learning tool | en_US |
dc.subject | AI literacy | en_US |
dc.subject | Design | en_US |
dc.subject | Learning technology | en_US |
dc.title | Technologies for children’s AI learning : design features and future opportunities | en_US |
dc.type | Conference Paper | en_US |
dc.identifier.doi | 10.1145/3706598.3713443 | en_US |
dcterms.abstract | With the growing integration of AI into daily life, various technologies have been developed to teach children about AI. However, differences in their designs highlight the need for a thorough understanding of these tools to make the most of current technological resources and guide the effective development of future learning tools. Through a systematic search, we identified 64 different AI learning tools for children and analyzed their design features, including both static design features (i.e., presentation formats and learning content) and interactive design features (i.e., learning activity types and design features that potentially enhance the effectiveness of the activities). Our findings reveal the current trends and gaps in the design of children’s AI learning technologies. Based on these insights, we reflect on future design opportunities and provide recommendations for creating new, effective learning technologies to advance AI education for the next generations. | en_US |
dcterms.accessRights | open access | en_US |
dcterms.bibliographicCitation | In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI ’25), Yokohama, Japan, https://www.littledesign.org/publications/ | en_US |
dcterms.issued | 2025 | - |
dc.relation.conference | Conference on Human Factors in Computing Systems [CHI] | en_US |
dc.description.validate | 202503 bcch | en_US |
dc.description.oa | Version of Record | en_US |
dc.identifier.FolderNumber | a3434 | - |
dc.identifier.SubFormID | 50129 | - |
dc.description.fundingSource | RGC | en_US |
dc.description.pubStatus | Published | en_US |
dc.description.oaCategory | CC | en_US |
Appears in Collections: | Conference Paper |
Files in This Item:
File | Description | Size | Format | |
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3706598.3713443.pdf | 12.7 MB | Adobe PDF | View/Open |
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