Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/110889
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dc.contributorDepartment of Building and Real Estate-
dc.creatorLi, SX-
dc.creatorWang, QC-
dc.creatorWei, HH-
dc.creatorChen, JH-
dc.date.accessioned2025-02-14T07:17:31Z-
dc.date.available2025-02-14T07:17:31Z-
dc.identifier.urihttp://hdl.handle.net/10397/110889-
dc.language.isoenen_US
dc.publisherMolecular Diversity Preservation International (MDPI)en_US
dc.rights© 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).en_US
dc.rightsThe following publication Li, S.; Wang, Q.-C.; Wei, H.-H.; Chen, J.-H. Extended Reality (XR) Training in the Construction Industry: A Content Review. Buildings 2024, 14, 414 is available at https://dx.doi.org/10.3390/buildings14020414.en_US
dc.subjectExtended reality (XR)en_US
dc.subjectVirtual reality (VR)en_US
dc.subjectAugmented reality (VR)en_US
dc.subjectAugmented virtual reality (AV)en_US
dc.subjectConstruction trainingen_US
dc.titleExtended reality (XR) training in the construction industry : a content reviewen_US
dc.typeJournal/Magazine Articleen_US
dc.identifier.volume14-
dc.identifier.issue2-
dc.identifier.doi10.3390/buildings14020414-
dcterms.abstractAs modern information technology advances and equipment devices update, extended reality (XR) technologies, including virtual reality (VR), augmented reality (AR), and augmented virtuality (AV) have witnessed an increasing use and application in construction training. This review aims to comprehensively examine the evolution of XR training in the construction domain. To achieve this, a systematic literature review of 74 journal papers from the Scopus database was conducted. This paper outlines the progression of XR training from 2009 to 2023, detailing related technologies like development platforms, display devices, and input devices. The literature review reveals that XR application in construction training spans five main areas: (1) safety management, (2) skill/knowledge acquisition, (3) equipment operation, (4) human-computer collaboration, and (5) ergonomics/postural training. Additionally, this review explores the impact of trainee roles on XR training outcomes and identifies the challenges faced by XR technology in construction training applications. The findings of this literature review are hoped to assist researchers and construction engineering trainers in understanding the latest advancements and challenges in XR, thereby providing valuable insights for future research.-
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationBuildings, Feb. 2024, v. 14, no. 2, 414-
dcterms.isPartOfBuildings-
dcterms.issued2024-02-
dc.identifier.isiWOS:001172363300001-
dc.identifier.eissn2075-5309-
dc.identifier.artn414-
dc.description.validate202502 bcrc-
dc.description.oaVersion of Recorden_US
dc.identifier.FolderNumberOA_Scopus/WOSen_US
dc.description.fundingSourceOthersen_US
dc.description.fundingTextDepartment of Building and Real Estate of The Hong Kong Polytechnic Universityen_US
dc.description.pubStatusPublisheden_US
dc.description.oaCategoryCCen_US
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