Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/107269
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dc.contributorDepartment of Electrical and Electronic Engineering-
dc.creatorZhang, HBen_US
dc.creatorChan, YLen_US
dc.creatorFu, CHen_US
dc.creatorTsang, SHen_US
dc.creatorSiu, WCen_US
dc.date.accessioned2024-06-13T01:05:01Z-
dc.date.available2024-06-13T01:05:01Z-
dc.identifier.isbn978-1-4799-9988-0 (Electronic)en_US
dc.identifier.isbn978-1-4799-9987-3 (USB)en_US
dc.identifier.urihttp://hdl.handle.net/10397/107269-
dc.description2016 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), 20-25 March 2016, Shanghai, Chinaen_US
dc.language.isoenen_US
dc.publisherInstitute of Electrical and Electronics Engineersen_US
dc.rights©2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.en_US
dc.rightsThe following publication H. -B. Zhang, Y. -L. Chan, C. -H. Fu, S. -H. Tsang and W. -C. Siu, "Quadtree decision for depth intra coding in 3D-HEVC by good feature," 2016 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), Shanghai, China, 2016, pp. 1481-1485 is available at https://doi.org/10.1109/ICASSP.2016.7471923.en_US
dc.subject3D-HEVCen_US
dc.subjectCoding unit decisionen_US
dc.subjectCorner detectionen_US
dc.subjectDepth mapen_US
dc.subjectMulti-view video plus depthen_US
dc.titleQuadtree decision for depth intra coding in 3D-HEVC by good featureen_US
dc.typeConference Paperen_US
dc.identifier.spage1481en_US
dc.identifier.epage1485en_US
dc.identifier.doi10.1109/ICASSP.2016.7471923en_US
dcterms.abstract3D-HEVC is a good coding solution for multi-view video plus depth data. It achieves good coding performance of synthesized views. However, depth intra coding brings unbearable complexity, which is the most urgent issue to be solved for the practical applications. Typically, depth maps have a good feature of structure or less texture compared with natural videos. Therefore, in this paper, a fast depth intra coding algorithm is proposed to speed up the quadtree decision by the good feature-corner point (CP). The proposed algorithm can adaptively extract CPs and preallocate the depth level of coding quadtree. The large size of coding units (CUs) can be skipped for blocks, which have higher predicted depth level. On the contrary, the blocks, with lower predicted depth level, do not check the smaller size of CUs. Simulation results show that the proposed algorithm can provide about 41% time reduction while maintaining the BD performance.-
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationIn Proceedings of 2016 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), 20-25 March 2016, Shanghai, China, p. 1481-1485en_US
dcterms.issued2016-
dc.identifier.scopus2-s2.0-84973342009-
dc.relation.conferenceInternational Conference on Acoustics, Speech, and Signal Processing [ICASSP]-
dc.description.validate202404 bckw-
dc.description.oaAccepted Manuscripten_US
dc.identifier.FolderNumberEIE-0862-
dc.description.fundingSourceRGCen_US
dc.description.fundingSourceOthersen_US
dc.description.fundingTextNational Natural Science Foundation of Chinaen_US
dc.description.pubStatusPublisheden_US
dc.identifier.OPUS9574596-
dc.description.oaCategoryGreen (AAM)en_US
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