Please use this identifier to cite or link to this item:
http://hdl.handle.net/10397/105579
| DC Field | Value | Language |
|---|---|---|
| dc.contributor | Department of Computing | - |
| dc.creator | Yuen, HY | - |
| dc.creator | Chan, HCB | - |
| dc.creator | Wu, F | - |
| dc.creator | Yan, Q | - |
| dc.creator | Cai, W | - |
| dc.creator | Leung, VCM | - |
| dc.date.accessioned | 2024-04-15T07:35:10Z | - |
| dc.date.available | 2024-04-15T07:35:10Z | - |
| dc.identifier.isbn | 978-1-4503-6786-8 | - |
| dc.identifier.uri | http://hdl.handle.net/10397/105579 | - |
| dc.description | Asia CCS '19: ACM Asia Conference on Computer and Communications Security, Auckland New Zealand, 8 July 2019 | en_US |
| dc.language.iso | en | en_US |
| dc.publisher | Association for Computing Machinery | en_US |
| dc.rights | © 2019 Association for Computing Machinery. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in BSCI '19: Proceedings of the 2019 ACM International Symposium on Blockchain and Secure Critical Infrastructure, http://dx.doi.org/10.1145/3327960.3332386. | en_US |
| dc.subject | Blockchain | en_US |
| dc.subject | Consensus Model | en_US |
| dc.subject | Games | en_US |
| dc.subject | P2P | en_US |
| dc.subject | Security | en_US |
| dc.title | Proof-of-play : a novel consensus model for blockchain-based peer-to-peer gaming system | en_US |
| dc.type | Conference Paper | en_US |
| dc.identifier.spage | 19 | - |
| dc.identifier.epage | 28 | - |
| dc.identifier.doi | 10.1145/3327960.3332386 | - |
| dcterms.abstract | Data storage in peer-to-peer (P2P) games in a perfect applications scenario for blockchain. However, suffering from high transaction cost and latency, proof-of-work (PoW) becomes the bottleneck of blockchain games. Many attempts have been made to overcome various limitations of blockchain for P2P games, but many of them require modifying the game itself to be compatible with a blockchain solution. These overheads often bring new undesirable results to deal with. In this paper, we propose Proof-of-Play, a novel consensus model, to address these issues with a blockchain naturally integrated with P2P games, with minimum intervene to the game. The ultimate goal is to create a secure and fully decentralized architecture to transform a game being community-sustainable. | - |
| dcterms.accessRights | open access | en_US |
| dcterms.bibliographicCitation | In Proceedings of the 2019 ACM International Symposium on Blockchain and Secure Critical Infrastructure, p. 19-28. New York NY : Association for Computing Machinery | - |
| dcterms.issued | 2019 | - |
| dc.identifier.scopus | 2-s2.0-85069925295 | - |
| dc.relation.ispartofbook | Proceedings of the 2019 ACM International Symposium on Blockchain and Secure Critical Infrastructure | - |
| dc.relation.conference | ACM International Symposium on Blockchain and Secure Critical Infrastructure [BSCI] | - |
| dc.description.validate | 202402 bcch | - |
| dc.description.oa | Accepted Manuscript | en_US |
| dc.identifier.FolderNumber | COMP-0580 | en_US |
| dc.description.fundingSource | Self-funded | en_US |
| dc.description.pubStatus | Published | en_US |
| dc.identifier.OPUS | 25066973 | en_US |
| dc.description.oaCategory | Green (AAM) | en_US |
| Appears in Collections: | Conference Paper | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Yuen_Proof-Of-Play_Novel_Consensus.pdf | Pre-Published version | 1.52 MB | Adobe PDF | View/Open |
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