Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/105029
PIRA download icon_1.1View/Download Full Text
DC FieldValueLanguage
dc.contributorSchool of Designen_US
dc.creatorEcheverri, Den_US
dc.creatorWei, Hen_US
dc.date.accessioned2024-04-03T01:45:48Z-
dc.date.available2024-04-03T01:45:48Z-
dc.identifier.isbn978-1-4503-8213-7en_US
dc.identifier.urihttp://hdl.handle.net/10397/105029-
dc.descriptionTEI '21: Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction, Salzburg, Austria, February 14-17, 2021en_US
dc.language.isoenen_US
dc.publisherAssociation for Computing Machineryen_US
dc.rights© 2021 Copyright is held by the owner/author(s). Publication rights licensed to ACM. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in TEI '21: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction, http://dx.doi.org/10.1145/3430524.3446070.en_US
dc.subjectTangible narrativeen_US
dc.subjectArtifacts for storytellingen_US
dc.subjectInteractive narrativeen_US
dc.subjectTangible interactionen_US
dc.subjectResearch through Designen_US
dc.subjectLetters to Joséen_US
dc.titleDesigning physical artifacts for tangible narratives : lessons learned from Letters to Joséen_US
dc.typeConference Paperen_US
dc.identifier.doi10.1145/3430524.3446070en_US
dcterms.abstractDigital tangible interfaces have been used to present or embed interactive stories for decades. While many researchers explored different ways of creating engaging interactive experiences, they focused more on the novelty of the interface and the new experience it brought for users, rather than the exploration of tangible interfaces as a language, or a medium, for storytelling. Through a visual journey of our creative explorations, this pictorial reflects upon the design and making of Letters to José, a tangible narrative built during a three-year practice-led research project. Located in the intersection of tangible interaction design and interactive storytelling, our work characterizes the relationships between the artifact, other artifacts, the body, and the space with respect to supporting the narrative experience. The outcome is an annotated visual typology of artifacts for storytelling in the context of tangible narrative, as a design category and toolbox for researchers and creators of tangible stories.en_US
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationIn the Proceedings of the 15th International Conference on Tangible, Embedded, and Embodied Interaction (TEI'21), February 14-17, 2021, Salzburg, Austria, 94en_US
dcterms.issued2021-
dc.identifier.scopus2-s2.0-85102081595-
dc.relation.conferenceInternational Conference on Tangible, Embedded, and Embodied Interaction [TEI]en_US
dc.identifier.artn94en_US
dc.description.validate202403 bckwen_US
dc.description.oaAccepted Manuscripten_US
dc.identifier.FolderNumberSD-0040-
dc.description.fundingSourceSelf-fundeden_US
dc.description.pubStatusPublisheden_US
dc.identifier.OPUS48283091-
dc.description.oaCategoryGreen (AAM)en_US
Appears in Collections:Conference Paper
Files in This Item:
File Description SizeFormat 
Echeverri_Designing_Physical_Artifacts.pdfPre-Published version1.02 MBAdobe PDFView/Open
Open Access Information
Status open access
File Version Final Accepted Manuscript
Access
View full-text via PolyU eLinks SFX Query
Show simple item record

Page views

93
Last Week
5
Last month
Citations as of Dec 21, 2025

Downloads

114
Citations as of Dec 21, 2025

SCOPUSTM   
Citations

15
Citations as of Dec 19, 2025

WEB OF SCIENCETM
Citations

10
Citations as of Dec 18, 2025

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.