Please use this identifier to cite or link to this item:
http://hdl.handle.net/10397/103761
| DC Field | Value | Language |
|---|---|---|
| dc.contributor | School of Nursing | - |
| dc.creator | Wu, H | en_US |
| dc.creator | Liang, S | en_US |
| dc.creator | Hang, W | en_US |
| dc.creator | Liu, X | en_US |
| dc.creator | Wang, Q | en_US |
| dc.creator | Choi, KS | en_US |
| dc.creator | Qin, J | en_US |
| dc.date.accessioned | 2024-01-03T07:48:55Z | - |
| dc.date.available | 2024-01-03T07:48:55Z | - |
| dc.identifier.issn | 1877-0509 | en_US |
| dc.identifier.uri | http://hdl.handle.net/10397/103761 | - |
| dc.language.iso | en | en_US |
| dc.publisher | Elsevier | en_US |
| dc.rights | © 2017 The Authors. Published by Elsevier B.V. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). | en_US |
| dc.rights | The following publication Wu, H., Liang, S., Hang, W., Liu, X., Wang, Q., Choi, K. S., & Qin, J. (2017). Evaluation of motor training performance in 3D virtual environment via combining brain-computer interface and haptic feedback. Procedia Computer Science, 107, 256-261 is available at https://doi.org/10.1016/j.procs.2017.03.096. | en_US |
| dc.subject | Brain-computer interface (BCI) | en_US |
| dc.subject | Electroencephalogram (EEG) | en_US |
| dc.subject | Event-related spectral perturbation (ERSP) | en_US |
| dc.subject | Haptic feedback | en_US |
| dc.subject | Virtual reality (VR) | en_US |
| dc.title | Evaluation of motor training performance in 3D virtual environment via combining brain-computer interface and haptic feedback | en_US |
| dc.type | Journal/Magazine Article | en_US |
| dc.identifier.spage | 256 | en_US |
| dc.identifier.epage | 261 | en_US |
| dc.identifier.volume | 107 | en_US |
| dc.identifier.doi | 10.1016/j.procs.2017.03.096 | en_US |
| dcterms.abstract | Brain-computer interfaces (BCIs) based on virtual reality (VR) mostly integrate visual and/or auditory feedback. Haptic feedback which has the potential on improving the feasibility and operability of VR-based BCI systems is rarely explored in previous studies. In this article, we present a novel framework of BCI system based on both visual and haptic feedback, in which users can learn to manipulate the haptic device's stylus for motor training. The effects of motor training with and without haptic feedback are evaluated by detecting and analysing the changes of electroencephalogram (EEG). The preliminary experimental results indicate that haptic feedback may influence the modulation of the beta rhythms over left and right sensorimotor cortex during hand movements. This study can be easily replicated to evaluate the existing systems with haptic feedback and used to develop new applications for motor training. | - |
| dcterms.accessRights | open access | en_US |
| dcterms.bibliographicCitation | Procedia computer science, 2017, v. 107, p. 256-261 | en_US |
| dcterms.isPartOf | Procedia computer science | en_US |
| dcterms.issued | 2017 | - |
| dc.identifier.scopus | 2-s2.0-85029177199 | - |
| dc.description.validate | 202401 bckw | - |
| dc.description.oa | Version of Record | en_US |
| dc.identifier.FolderNumber | SN-0664 | - |
| dc.description.fundingSource | Others | en_US |
| dc.description.fundingText | The National Natural Science Foundation; The Key Laboratory for Robot and Intelligent System of Guangdong Province; Ministry of Science and Technology of Peoples Republic of China; Shenzhen Fundamental Research and Discipline Layout Project; Guangdong Natural Science Foundation; Hong Kong Polytechnic University | en_US |
| dc.description.pubStatus | Published | en_US |
| dc.identifier.OPUS | 6911096 | - |
| dc.description.oaCategory | CC | en_US |
| Appears in Collections: | Journal/Magazine Article | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| 1-s2.0-S187705091730371X-main.pdf | 537.32 kB | Adobe PDF | View/Open |
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