Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/93345
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dc.contributorSchool of Accounting and Financeen_US
dc.contributorDepartment of Management and Marketingen_US
dc.creatorYang, YCen_US
dc.creatorYing, Hen_US
dc.creatorJin, Yen_US
dc.creatorXu, Xen_US
dc.date.accessioned2022-06-21T08:22:02Z-
dc.date.available2022-06-21T08:22:02Z-
dc.identifier.issn0167-9236en_US
dc.identifier.urihttp://hdl.handle.net/10397/93345-
dc.language.isoenen_US
dc.publisherElsevieren_US
dc.rights© 2021 Elsevier B.V. All rights reserved.en_US
dc.rights© 2021. This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/.en_US
dc.rightsThe following publication Yang, Y.-c., et al. (2021). "To port or not to port? Availability of exclusivity in the digital service market." Decision Support Systems 148: 113598 is available at https://dx.doi.org/10.1016/j.dss.2021.113598.en_US
dc.subjectDigital service platformen_US
dc.subjectExclusivityen_US
dc.subjectNetwork externalitiesen_US
dc.subjectTwo-sided marketen_US
dc.titleTo port or not to port? Availability of exclusivity in the digital service marketen_US
dc.typeJournal/Magazine Articleen_US
dc.identifier.volume148en_US
dc.identifier.doi10.1016/j.dss.2021.113598en_US
dcterms.abstractThe digital service market is vast and constantly expanding. In the digital service market, platforms such as Netflix, Steam, etc. often seek to enter into exclusivity deals with service providers or developers in order to get exclusive access rights to their digital services in the hopes that offering exclusive access to a digital product will entice new consumers to use their platform and thus generate increased profits. In this study we focus on this phenomenon in the mobile gaming market. For example, the game developer Electronic Arts agreed to offer Apple iOS a 4-month exclusive deal for the well-known mobile game Plants vs. Zombies 2. The benefits of exclusivity deals for both platforms and digital service developers are unclear and have not been studied in the extant literature. We develop an analytical model of digital service profits to examine the optimal conditions of exclusivity for platforms and digital service developers. Our result shows that platforms prefer exclusivity while developers prefer offering their product on multiple platforms. We further explore the strategies that platforms and digital service developers can employ by analyzing three simultaneous and sequential game pricing and release scenarios. We find that higher profits can be generated by whichever party determines the price of a game first. However, we also found that in the presence of a leasing fee, platforms may prefer a simultaneous pricing and release scenario to even a platform-led pricing and release scenario. We conclude with implications for research and practice and suggestions for future research.en_US
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationDecision support systems, Sept. 2021, v. 148, 113598en_US
dcterms.isPartOfDecision support systemsen_US
dcterms.issued2021-09-
dc.identifier.scopus2-s2.0-85107327745-
dc.identifier.eissn1873-5797en_US
dc.identifier.artn113598en_US
dc.description.validate202206 bcfcen_US
dc.description.oaAccepted Manuscripten_US
dc.identifier.FolderNumberAF-0008-
dc.description.fundingSourceRGCen_US
dc.description.fundingSourceOthersen_US
dc.description.fundingTextThe work described in this paper was substantially supported by the funding for Projects of Strategic Importance of The Hong Kong Polytechnic University (Project Code: 1-ZE2D). Yu-chen acknowledges the financial support of The Ministry of Science and Technology of Taiwan (MOST 105-2410-H-110-022), and the Intelligent Electronic Commerce Research Center from the Featured Areas Research Center Program within the framework of the Higher Education Sprout Project by the Ministry of Education (MOE) in Taiwan. Xin and Yong acknowledge the support of PolyU FB Digital Transformation Centre, General Research Fund No. 15503719 (Hong Kong) and Natural Science Foundation of Guangdong Province General Program No. 2019A1515012095.en_US
dc.description.pubStatusPublisheden_US
dc.identifier.OPUS54515930-
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