Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/92384
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dc.contributorDepartment of Aeronautical and Aviation Engineeringen_US
dc.creatorMing, Zen_US
dc.creatorHuang, Hen_US
dc.date.accessioned2022-03-29T04:25:54Z-
dc.date.available2022-03-29T04:25:54Z-
dc.identifier.urihttp://hdl.handle.net/10397/92384-
dc.language.isoenen_US
dc.publisherMDPI AGen_US
dc.rights© This is an open access article distributed under the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.en_US
dc.rightsMing Z., Huang H. (2021) A 3D vision cone based method for collision free navigation of a quadcopter UAV among moving obstacles. Drones, 12 Nov 2021, v. 5, no. 4, 134 is available at https://doi.org/10.3390/drones5040134en_US
dc.subject3D Navigationen_US
dc.subject3D vision coneen_US
dc.subjectAerial dronesen_US
dc.subjectAutonomous navigationen_US
dc.subjectCollision avoidanceen_US
dc.subjectMoving obstaclesen_US
dc.subjectNavigation in dynamic unknown environmentsen_US
dc.subjectObstacle avoidanceen_US
dc.subjectSliding mode controlen_US
dc.subjectUAVsen_US
dc.titleA 3d vision cone based method for collision free navigation of a quadcopter UAV among moving obstaclesen_US
dc.typeJournal/Magazine Articleen_US
dc.identifier.volume5en_US
dc.identifier.issue4en_US
dc.identifier.doi10.3390/drones5040134en_US
dcterms.abstractIn the near future, it’s expected that unmanned aerial vehicles (UAVs) will become ubiq-uitous surrogates for human-crewed vehicles in the field of border patrol, package delivery, etc. Therefore, many three-dimensional (3D) navigation algorithms based on different techniques, e.g., model predictive control (MPC)-based, navigation potential field-based, sliding mode control-based, and reinforcement learning-based, have been extensively studied in recent years to help achieve collision-free navigation. The vast majority of the 3D navigation algorithms perform well when obstacles are sparsely spaced, but fail when facing crowd-spaced obstacles, which causes a potential threat to UAV operations. In this paper, a 3D vision cone-based reactive navigation algorithm is proposed to enable small quadcopter UAVs to seek a path through crowd-spaced 3D obstacles to the destination without collisions. The proposed algorithm is simulated in MATLAB with different 3D obstacles settings to demonstrate its feasibility and compared with the other two existing 3D navigation algorithms to exhibit its superiority. Furthermore, a modified version of the proposed algorithm is also introduced and compared with the initially proposed algorithm to lay the foundation for future work.en_US
dcterms.accessRightsopen accessen_US
dcterms.isPartOfDronesen_US
dcterms.issued2021-11-
dc.identifier.scopus2-s2.0-85119143649-
dc.identifier.eissn2504-446Xen_US
dc.identifier.artn134en_US
dc.description.validate202203 bcchen_US
dc.description.oaVersion of Recorden_US
dc.identifier.FolderNumberAAE-0128-
dc.description.fundingSourceOthersen_US
dc.description.fundingTextAustralian Research Council; Australian Governmenten_US
dc.description.pubStatusPublisheden_US
dc.identifier.OPUS58079547-
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