Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/88725
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dc.contributorDepartment of Building and Real Estate-
dc.creatorWang, P-
dc.creatorWu, P-
dc.creatorWang, J-
dc.creatorChi, HL-
dc.creatorWang, XY-
dc.date.accessioned2020-12-22T01:07:20Z-
dc.date.available2020-12-22T01:07:20Z-
dc.identifier.issn1661-7827-
dc.identifier.urihttp://hdl.handle.net/10397/88725-
dc.language.isoenen_US
dc.publisherMolecular Diversity Preservation International (MDPI)en_US
dc.rights© 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).en_US
dc.rightsThe following publication Wang, P.; Wu, P.; Wang, J.; Chi, H.-L.; Wang, X. A Critical Review of the Use of Virtual Reality in Construction Engineering Education and Training. Int. J. Environ. Res. Public Health 2018, 15, 1204 is available at https://dx.doi.org/10.3390/ijerph15061204en_US
dc.subjectVirtual realityen_US
dc.subjectConstruction engineeringen_US
dc.subjectTraining and educationen_US
dc.subjectBuilding information modellingen_US
dc.subjectConstruction safetyen_US
dc.titleA critical review of the use of virtual reality in construction engineering education and trainingen_US
dc.typeJournal/Magazine Articleen_US
dc.identifier.spage1-
dc.identifier.epage18-
dc.identifier.volume15-
dc.identifier.issue6-
dc.identifier.doi10.3390/ijerph15061204-
dcterms.abstractVirtual Reality (VR) has been rapidly recognized and implemented in construction engineering education and training (CEET) in recent years due to its benefits of providing an engaging and immersive environment. The objective of this review is to critically collect and analyze the VR applications in CEET, aiming at all VR-related journal papers published from 1997 to 2017. The review follows a three-stage analysis on VR technologies, applications and future directions through a systematic analysis. It is found that the VR technologies adopted for CEET evolve over time, from desktop-based VR, immersive VR, 3D game-based VR, to Building Information Modelling (BIM)-enabled VR. A sibling technology, Augmented Reality (AR), for CEET adoptions has also emerged in recent years. These technologies have been applied in architecture and design visualization, construction health and safety training, equipment and operational task training, as well as structural analysis. Future research directions, including the integration of VR with emerging education paradigms and visualization technologies, have also been provided. The findings are useful for both researchers and educators to usefully integrate VR in their education and training programs to improve the training performance.-
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationInternational journal of environmental research and public health, June 2018, , v. 15, no. 6, 1204, p. 1-18-
dcterms.isPartOfInternational journal of environmental research and public health-
dcterms.issued2018-06-
dc.identifier.isiWOS:000436496900155-
dc.identifier.pmid29890627-
dc.identifier.eissn1660-4601-
dc.identifier.artn1204-
dc.description.validate202012 bcrc-
dc.description.oaVersion of Recorden_US
dc.identifier.FolderNumberOA_Scopus/WOSen_US
dc.description.pubStatusPublisheden_US
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