Please use this identifier to cite or link to this item:
Title: Designing swing compass with liveliness : from personal to public interactions
Authors: Chow, KKN 
Issue Date: 2017
Source: TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction, 2017, p. 435-441
Abstract: This paper describes the ongoing project Swing Compass, a configurable recommendation system whose framework is built upon the notion of embodied interaction and blending theory in pursuit of meaning making in users from the operational to the reflective levels. The framework, named ""liveliness"", is summarized as a protocol of cognitive processes and the methodology includes interpretive analyses, experience prototyping, and user participation. The first instance of Swing Compass is a handheld personal device, which analogically maps recommended items based on intrinsic properties to directions on the compass rose. The second instance is a table-sized public installation, which explores to map out recommendations with their physical locations. Swing Compass is lively in that the recommendations change over time to avoid selection bias. The design challenges span from human scales, perceived affordances, to perception and interpretation of changes. The empirical findings provide real and particular samples for the protocol and inform specific design guidelines for future development.
Keywords: Blending
Embodied cognition
Embodied Interaction
Publisher: Association for Computing Machinary
ISBN: 9781450346764
DOI: 10.1145/3024969.3025070
Appears in Collections:Conference Paper

View full-text via PolyU eLinks SFX Query
Show full item record


Last Week
Last month
Citations as of Feb 5, 2020

Page view(s)

Last Week
Last month
Citations as of Jul 7, 2020

Google ScholarTM



Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.