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Title: Beyond level blueprints : visualizing the progression of emotion and narrative driven games
Authors: Wei, H 
Durango, LBA 
Keywords: Creativity support
Emotional design
Game progression
Level design
Issue Date: 2017
Source: C and C 2017 - Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017, p. 171-183 How to cite?
Abstract: This pictorial presents ECT (Emotion-Centric Timeline) - a visual schema that visualizes the progression of emotion and narrative driven games. The visualization aims to equip analysts and designers in their learning and creative processes of emotional design for games. We illustrate how the visual schema can be used to reveal the dynamics of various design elements with the example game Journey and its comparisons with two other games. We also demonstrate with three student game design examples that the schema can serve as a creativity support tool for designers, especially novices, to conceptualize and plan a game that is driven by emotion and narrative.
Description: 2017 ACM SIGCHI Conference on Creativity and Cognition, C and C 2017, Singapore, 27-30 June 2017
ISBN: 9781450344036 (print)
DOI: 10.1145/3059454.3059489
Appears in Collections:Conference Paper

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