Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/5031
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dc.contributorDepartment of Applied Social Sciences-
dc.creatorHo, KLD-
dc.creatorLee, YC-
dc.date.accessioned2014-12-11T08:27:30Z-
dc.date.available2014-12-11T08:27:30Z-
dc.identifier.issn1991-3761-
dc.identifier.urihttp://hdl.handle.net/10397/5031-
dc.language.isoenen_US
dc.publisherChinese Institute of Designen_US
dc.rights© 2012 Ho and Lee. Copyright for this article is retained by the authors, with first publication rights granted to the International Journal of Design. All journal content, except where otherwise noted, is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 2.5 License. By virtue of their appearance in this open-access journal, articles are free to use, with proper attribution, in educational and other non-commercial settings.en_US
dc.subjectDesignen_US
dc.subjectUser participationen_US
dc.subjectIntersubjectivityen_US
dc.subjectDesign exclusionen_US
dc.subjectSocial inclusionen_US
dc.titleThe quality of design participation : intersubjectivity in design practiceen_US
dc.typeJournal/Magazine Articleen_US
dc.description.otherinformationAuthor name used in this publication: Denny K. L. Hoen_US
dc.identifier.spage71-
dc.identifier.epage83-
dc.identifier.volume6-
dc.identifier.issue1-
dcterms.abstractAs a team composed of a design researcher and a sociologist, we initiated the Design.Lives Lab, to examine how user involvement actually works and what elements of the design process would bring forth positive and negative impacts on both design practice and user engagement. In this paper we argue that it is methodologically necessary to practice design participation because of the specific nature of design, which is characterised by “wicked problems” and the necessity of employing abductive logic. After reflecting on our findings from the labs for Hong Kong youngsters, we also suggest the concept of intersubjectivity, which is a threefold model of I-It, It-Thou and I-Thou. The I-It relation can be used as an indicator of the existence of an instrumental relationship and the deterioration of the quality of human interaction, whereas the It-Thou relation is an indicator of the formation of an empathic act, which would certainly help open communicative space. The I-Thou relationship engages each member in an entity as a whole and helps accomplish equal dialogues. We propose this threefold typology of intersubjectivity as a conceptual guide for designers to know how to build up communicative space in which equal dialogues are possible and can extend the impact of design participation on social development.-
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitationInternational journal of design, Apr. 2012, v. 6, no. 1, p. 71-83-
dcterms.isPartOfInternational journal of design-
dcterms.issued2012-04-
dc.identifier.isiWOS:000303530400006-
dc.identifier.scopus2-s2.0-84860895659-
dc.identifier.eissn1994-036X-
dc.identifier.rosgroupidr61858-
dc.description.ros2011-2012 > Academic research: refereed > Publication in refereed journal-
dc.description.oaVersion of Recorden_US
dc.identifier.FolderNumberOA_IR/PIRAen_US
dc.description.pubStatusPublisheden_US
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