Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/35604
Title: View synthesis optimization based on texture smoothness for 3D-HEVC
Authors: Dou, H
Chan, YL 
Jia, KB
Siu, WC 
Keywords: 3D-HEVC
Depth coding
Texture smoothness
View synthesis optimization
VSO
Issue Date: 2015
Publisher: Institute of Electrical and Electronics Engineers Inc.
Source: ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings, 2015, v. 2015-August, 7178209, p. 1443-1447 How to cite?
Abstract: This paper presents view synthesis optimization for 3D-HEVC based on a new texture smoothness process. In the original method, all pixels are exhaustively rendered to get distortions from synthesized views. Since not all pixels from the distorted depth map may cause distortions in the synthesized view, it brings unnecessary coding complexity. In this paper, lines of pixels are skipped based on the analysis of pixel regularity from smooth texture regions. It is due to the fact that the distorted disparity may not have much effect on the synthesized view in smooth texture regions. The proposed method can reduce the coding complexity of view synthesis optimization without significant performance loss.
Description: 40th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2015, 19-24 April 2014
URI: http://hdl.handle.net/10397/35604
ISBN: 9781467369985
DOI: 10.1109/ICASSP.2015.7178209
Appears in Collections:Conference Paper

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