Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/260
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dc.contributorDepartment of Electronic and Information Engineering-
dc.creatorChoi, WP-
dc.creatorLam, KMK-
dc.creatorSiu, WC-
dc.date.accessioned2014-12-11T08:27:15Z-
dc.date.available2014-12-11T08:27:15Z-
dc.identifier.isbn0-7803-7402-9-
dc.identifier.urihttp://hdl.handle.net/10397/260-
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.rights© 2002 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.en_US
dc.subjectSkeletonization algorithmen_US
dc.subjectSigned sequential Euclidean distance mapen_US
dc.subjectAdaptive snake methoden_US
dc.subjectEuclidean skeletonen_US
dc.titleAn efficient algorithm for the extraction of a Euclidean skeletonen_US
dc.typeConference Paperen_US
dcterms.abstractThe skeleton is essential for general shape representation but the discrete representation of an image presents a lot of problems that may influence the process of skeleton extraction. Some of the methods are memory-intensive and computationally intensive, and require a complex data structure. In this paper, we propose a fast, efficient and accurate skeletonization method for the extraction of a well-connected Euclidean skeleton based on a signed sequential Euclidean distance map. A connectivity criterion that can be used to determine whether a given pixel inside an object is a skeleton point is proposed. The criterion is based on a set of points along the object boundary, which are the nearest contour points to the pixel under consideration and its 8 neighbors. The extracted skeleton is of single-pixel width without requiring a linking algorithm or iteration process. Experiments show that the runtime of our algorithm is faster than those of using the distance transformation and is linearly proportional to the number of pixels of an image.-
dcterms.accessRightsopen accessen_US
dcterms.bibliographicCitation2002 IEEE International Conference on Acoustics, Speech, and Signal Processing : proceedings : May 13-17, 2002, Renaissance Orlando Resort, Orlando, Florida, USA, p. IV3241-IV3244-
dcterms.issued2002-
dc.identifier.isiWOS:000177510400811-
dc.identifier.scopus2-s2.0-17644437135-
dc.identifier.rosgroupidr08376-
dc.description.ros2001-2002 > Academic research: refereed > Refereed conference paper-
dc.description.oaVersion of Recorden_US
dc.identifier.FolderNumberOA_IR/PIRAen_US
dc.description.pubStatusPublisheden_US
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