Please use this identifier to cite or link to this item: http://hdl.handle.net/10397/15464
Title: Learning blood management in orthopedic surgery through gameplay
Authors: Qin, J
Chui, YP
Pang, WM
Choi, KS 
Heng, PA
Keywords: Bleeding simulation
Blood management
Computer graphics
Game-oriented simulation
GPU
Graphics and multimedia
Graphics processing unit
Orthopedic-surgery trainer
Physics processing unit
Issue Date: 2010
Publisher: IEEE Computer Soc
Source: IEEE computer graphics and applications, 2010, v. 30, no. 2, 5210066, p. 45-57 How to cite?
Journal: IEEE Computer Graphics and Applications 
Abstract: Orthopedic surgery treats the musculoskeletal system, in which bleeding is common and can be fatal. To help train future surgeons in this complex practice, researchers designed and implemented a serious game for learning orthopedic surgery. The game focuses on teaching trainees blood management skills, which are critical for safe operations. Using state-of-the-art graphics technologies, the game provides an interactive and realistic virtual environment. It also integrates game elements, including task-oriented and time-attack scenarios, bonuses, game levels, and performance evaluation tools. To study the system's effect, the researchers conducted experiments on player completion time and off-target contacts to test their learning of psychomotor skills in blood management.
URI: http://hdl.handle.net/10397/15464
DOI: 10.1109/MCG.2009.83
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