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|Title:||A public mesh watermarking algorithm based on addition property of Fourier transform|
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|Publisher:||IEEE Computer Society|
|Source:||Proceedings of the third International Conference on Image and Graphics : Hong Kong, China, 18-20 December 2004, p. 324-328 How to cite?|
|Abstract:||This paper presents a public mesh watermarking algorithm. First, the resultant watermarked image minus the original image is the watermark information. According to the addition property of the Fourier transform, a change of spatial domain will cause a change in the frequency domain. Then, the watermark information is scaled down and embedded in one part of the x-coordinate of the original mesh. Finally, the x-coordinate of the test mesh is amplified before extraction. Experimental results prove that our algorithm is resistant to a variety of attacks without the need for any preprocessing.|
|Rights:||© 2004 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.|
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|Appears in Collections:||Conference Paper|
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